Sryth - Browser Based Fantasy Text RPG

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     March 28th
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Champions
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Updated Power Usage Preview
Below is a preview of the updated "single use" and "sustained use" variations of power usage during combat.

    Conjuration
    • Stumble (single use)
      Conjure up a clever hindrance over which your foe can stumble. Helps to reduce your enemy's combat effectiveness.
    • Entangle (sustained use)
      Conjure enchanted bindings to secure your foe and prevent them from attacking.
    Destruction
    • Nevernal Blast (single use)
      Target your foes with a deadly blast of negative Nevernal energy.
    • Decay (sustained use)
      Damage your foe and slowy and steadily reduce your enemy's combat effectiveness
    Divination
    • Melee Scry (single use)
      Gain valuable insight into your foe's impending tactic. Can help you to dodge an attack and land a devastating blow.
    • Sword of Thought (sustained use)
      Assail your enemy with the power of your mind to reduce your foe's combat effectiveness.
    Elementalism
    • Elemental Fury (single use)
      Call up a deadly elemental storm to wreak havoc on your foes.
    • Summon Elemental (sustained use)
      Summon a powerful elemental being to help attack your enemies.
    Fortification
    • Impenetrable Shield (single use)
      Shield yourself from all enemy attacks -- physical, magical, or otherwise.
    • Guardian Barrier (sustained use)
      Reduce the damage done to you by your foe's attacks.
    Gating
    • Phase Gate (single use)
      Momentarily give your enemy the slip and take them by surprise with devastating effect.
    • Summon Entity (sustained use)
      Summon a nevernal entity to both protect you and attack your enemy.
    Illusion
    • Mirror Image (single use)
      Create duplicate images of yourself to momentarily befuddle your foe.
    • Summon Illusion (sustained use)
      Summon an illusion that can attack and confuse your enemy.
    Necromancy
    • Wraith Touch (single use)
      Damage your enemy by channeling the powers of the dead to send a deathly chill through them.
    • Summon Undead (sustained use)
      Summon a gruesome, fearless undead being to help assail your foes
    Restoration
    • Hand of Healing (single use)
      Heal your wounds during combat.
    Shadow Magic
    • Cloak of Shadow (single use)
      Call upon nearby shadows to produce a variety of effects.
    • Summon Shadow (sustained use)
      Summon a shadow beast and command it to assail your foes.
    Telekinesis
    • Telekinetic Blast (single use)
      Project a devastating blast of telekinetic energy at your foe.
    • Telekinetic Thrust (sustained use)
      Channel your telekinetic powers to help augment your melee attacks.

v2024.03.26.2
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